AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
MaliansMalians
Malians leverage indefinite gold generation from Pit Mines into waves of fast, stealth-capable ambush units with high damage but low armor, banking their advantage on economic momentum and rapid tactical strikes that capitalize on speed and agility rather than durability.
Matchup advice12 TIPS

Mass melee blob is not that great against Malians historically. Their army is all ranged, even the Donso are ranged, and Donso have more effective HP than standard spears, so they don't die as quickly.

Against a Freeborn attack, keeping your TCs condensed is worse; having a spread out TC can provide smuggled economy that keeps you functional while your main base is being dove.

Building Camel Archers against an anti-range unit like Freeborn Warriors is comical.

Abbasid could potentially try three TC, but I feel like that just gives the timing Castle Age to Malians a little bit too much.

Ghulams are a perfect answer to archers, but they don't trade effectively against Sofas. Sofas have bonus melee damage against infantry, and with their high melee armor, they are nearly perfect against Ghulams.

Unique Units
UNITDESCRIPTION
DonsoLight melee infantry throwing javelin vs cavalry
Warrior ScoutFast light scout unit with melee capabilities
Javelin ThrowerAnti-ranged ranged infantry with extended range
Musofadi WarriorFast light infantry with stealth ability
Freeborn WarriorFast melee infantry with high pierce armor
SofaFast heavy cavalry with reduced cost
Musofadi GunnerFast handcannoneer with stealth ability
CattleEconomic unit generating food for nearby buildings
Landmarks
Saharan Trade Network
Acts as improved Toll Outpost. Enables all Toll Outposts to generate Food in addition to Gold.
Mansa Quarry
Slowly generates 75 Gold or Stone per minute.

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