AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
Order of the DragonOrder of the Dragon
Order of the Dragon converts rapid resource gathering by efficient villagers into continuous production of expensive elite units with superior armor and damage, compounding into late-game dominance where individual unit quality overwhelms numerical disadvantage and grinds opponents through attrition rather than early aggression.
Matchup advice3 TIPS

The golden age's +10% gather rate helps keep pace with the Aachen Chapel.

Dervish can't play in the fight if there's gilded archers present

This has been a popular play for a wild dervish wing is like you get one Desert Raider and then you just chain heal him it's so toxic and the chain heal is especially insane because it can out heal like two gilded archers just non-stop hitting

Unique Units
UNITDESCRIPTION
PrelateReligious unit inspiring nearby military units
Gilded Man-at-ArmsEnhanced melee infantry with superior armor
Gilded KnightHeavy cavalry with superior armor and survivability
Gilded ArcherSkilled bowman with greater range and speed
Gilded SpearmanAnti-cavalry unit with area-of-effect
Gilded CrossbowmanRanged unit with bonus vs heavy units
Gilded LandsknechtLight infantry with devastating sweep attack
Gilded HandcannoneerPremium gunpowder unit with superior stats
Gilded HorsemanPremium cavalry unit with superior stats
Landmarks
Aachen Chapel
Inspires all Villagers in a large radius, increasing their gather rate by +15%. Acts as a drop-off point for all resources.
Meinwerk Palace
Acts as a Blacksmith. Technologies cost 50% less and research 50% faster. Contains unique technologies.

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