AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
JapaneseJapanese
Japanese establish early pressure through Samurai with deflective armor and bonus melee damage, then scale into late game via Daimyo-upgraded farms and elite Bannermen leaders that amplify nearby infantry damage, maintaining momentum through flexible religious traditions and escalating farm production.
Matchup advice20 TIPS

I don't remember the last pro game that people have aged up with the astronomical clock tower as China for their first landmark into Castle. This is absolutely great for him because he's going to be able to make those Nest of Bees that he needs to deal with the Yumi mass

With China being in the Song Dynasty, they're getting villagers faster and faster, and this is just not something Japan on their one TC is going to be able to handle

When fighting Japanese, ignore banner men; there's no point. Killing a banner man just drops its banner for 30 seconds, and they have double health and armor, taking too long to kill. Focus on stripping DPS value instead.

He understands that Japan wins this matchup by getting the Yumi count too high, because then they'll always overkill but saturate with damage. So he's hugely focused on keeping that element as small as possible, even if it means losing a few archers.

He just ignores the samurai because if the Yumi count gets too low, the opponent has to retreat, and then they will lose the samurai because they're not that tanky.

Unique Units
UNITDESCRIPTION
SamuraiDark Age melee unit with block ability
Mounted SamuraiMelee cavalry with deflective armor
Yumi AshigaruArcher replacement with ranged attack
Onna-BugeishaFast light infantry with extended reach
Onna-MushaHorse archer vs heavily armored units
ShinobiLight unit disguising as villagers
OzutsuHeavy cannon with area-of-effect damage
Katana BannermanGrants melee infantry attack bonus
Yumi BannermanGrants ranged infantry attack bonus
Uma BannermanGrants mounted units attack bonus
Shinto PriestPlaces sacred objects for building bonuses
Buddhist MonkWeakens enemy damage, strengthens position
AtakebuneNaval warship armed with rockets
Treasure CaravanCaravan delivering resources from trade posts
Landmarks
Koka Township
Allows training of Shinobi.
Kura Storehouse
Serves as a drop-off location for all resources. Periodically generates free Farms in the surrounding area.

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