How to beat
Knights Templaras Chinese
Matchup tips
We're just seeing Knights Templar is allowed like a wet fart on water. I mean, it's so hard to attack. Even if you think you got a couple of good trades on the water, by the time you reach the other side and get to the docks, oh, suddenly they have tri-comp position again. And guess what? There's two demos behind you as well. Good night.
Imperial Palace's biggest value is right at the start of the age. You scout what your opponent is doing. You're like, 'Okay, that's his comp.' You just saw the Hospitaller.
Placing a Barbican of the Sun in the middle can deny two ponds simultaneously against Knights Templar, shutting down a large water investment with relative ease.
Building a Barbican to deny KT's ponds is a heavy investment that can leave you open to counter-raids, as you spend extra resources to reach Song Dynasty.
Chevalier Confrere from Kingdom of France have 1 pierce armor less than normal knights, so mass archers can still take decent trades against them.
You never want to be on the same villager count as Knights Templar because they have pilgrims generating gold and more efficient wood gathering.
Knights Templar pilgrims can generate 200 gold per minute passively from captured sacred sites.
Knights Templar trebuchets fire two projectiles, and with an additional upgrade fires three.
Templar Brothers have significantly more HP and damage than normal lancers.
Knights Templar are incredibly efficient on hybrid maps because their woodcutters generate bonus food and they do not need lumber camps, greatly boosting early age-up timings.
Knights Templar Unique Units
Knights Templar Landmarks
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