AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
MongolsMongols
The Mongols are a cavalry-focused nomadic civilization whose relocatable Ger economy and stone-mining Ovoo production replace traditional farms and walls, forcing an aggressive playstyle built on mobile cavalry raids and early map dominance.
Matchup advice5 TIPS

When Mongols push with the Kurultai, avoid fighting near the Kurultai as much as possible.

Season 13·BeastyqtSC2·Homestead Cup - Madman vs The …

Fire Lancers die quickly to archers boosted by the Kurultai bonus damage.

Season 13·BeastyqtSC2·Homestead Cup - Madman vs The …

With the Kurultai, a single Keshik is roughly even to a Fire Lancer.

Season 13·BeastyqtSC2·Homestead Cup - Madman vs The …

Nest of Bees shots are ineffective without follow-up because the Kurultai's passive healing will restore the damage.

Season 13·BeastyqtSC2·Homestead Cup - Madman vs The …

If the Deer Stones is too far forward, you can put a horseman on it to prevent it from deploying again.

Unique Units
UNITDESCRIPTION
KhanLight ranged cavalry with passive health regeneration
MangudaiHorse archer firing while moving, hit-and-run specialist
Traction TrebuchetSiege engine for building destruction
KeshikHeavy cavalry regaining hit points by attacking
Khan's HunterLight cavalry archer buffing ranged unit range
Huihui PaoLong-range siege engine effective vs buildings
Landmarks
Deer Stones
Provides Yam Network bonus, granting +15% speed to all units within a 12.5 tile radius.
The Silver Tree
Acts as a Market. Builds Traders 40% faster and at a 40% reduced gold cost.

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