AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
RusRus
Rus wins through early cavalry aggression fueled by a hunting-based economy that generates gold from wildlife and accelerates with each kill, enabling constant Wooden Fortress expansion and early Knight access while Warrior Monks scale their cavalry for mid-game dominance.
Matchup advice37 TIPS

But this matchup, from what we've seen recently, it essentially comes down to can China flood enough knights into Rus's base and do enough damage to offset that horse archer mass before it gets out of control? If the answer is yes, Rus tends to die. If they do not, China tends to die.

Even with something like Boyar's Fortitude now close to completion, the sheer damage output from these Zhuge Nu is way too significant for these horse archers to ever handle in a direct engagement as long as the count is there for them.

Now when it comes to late game, I would say that these two late game titans, old school titans are actually very evenly matched when it comes to that. China has really good siege, but so does Rus. China has amazing hand cannoneers, but so does Rus. And Rus also has great horsemen besides it. I would pick Chinese hand cannoneers over Streltsy any day. But then again, Rus does have the better cavalry.

And yeah, the Zhuge Nu still have great DPS, but with warrior monk inspired knights here, they're going to do one damage per bolt.

China's still number one, right? But Roos is decent at pro scouts. It's just a difference of approach. They can't rush pro scouts, but they can get a lot more scouts out before you can.

Unique Units
UNITDESCRIPTION
Warrior MonkReligious cavalry buffing nearby units when attacking
Horse ArcherMobile ranged cavalry unit available in castle age
StreltsyGunpowder ranged infantry with high melee damage
LodyaVersatile naval ship convertible to any ship type
MilitiaLight melee emergency infantry from kremlin
Landmarks
Kremlin
Acts as improved Wooden Fortress. Produces Supply Points for deploying Militia.
The Golden Gate
Produces Supply Points that can be used to trade resources at fixed rates.

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