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How to beatRusas Chinese

Matchup tips

You can use small groups of Fire Lancers for raiding because they can pick off villagers quickly. With horse archers, you have to keep them as a large group; you cannot have multiple small groups roaming the map.

With Saint's Blessing, all of these units are suddenly able to absorb a lot more shots from Zhuge Nu.

Rus also gets much better horsemen with +25 health on them, with Saint's Blessing potentially in there as well.

But this matchup, from what we've seen recently, it essentially comes down to can China flood enough knights into Rus's base and do enough damage to offset that horse archer mass before it gets out of control? If the answer is yes, Rus tends to die. If they do not, China tends to die.

Even with something like Boyar's Fortitude now close to completion, the sheer damage output from these Zhuge Nu is way too significant for these horse archers to ever handle in a direct engagement as long as the count is there for them.

Rus Unique Units

UNITDESCRIPTION
Warrior MonkReligious cavalry buffing nearby units when attacking
Horse ArcherMobile ranged cavalry unit available in castle age
StreltsyGunpowder ranged infantry with high melee damage
LodyaVersatile naval ship convertible to any ship type
MilitiaLight melee emergency infantry from kremlin

Rus Landmarks

Kremlin
Acts as improved Wooden Fortress. Produces Supply Points for deploying Militia.
The Golden Gate
Produces Supply Points that can be used to trade resources at fixed rates.

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