AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
MongolsMongols
The Mongols are a cavalry-focused nomadic civilization whose relocatable Ger economy and stone-mining Ovoo production replace traditional farms and walls, forcing an aggressive playstyle built on mobile cavalry raids and early map dominance.
Matchup advice14 TIPS

It's just Ghazi Raiders in the matchup. You have a better, more efficient cavalry unit, alongside mass spearmen.

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The Keshik are stronger, but they are slower as well, so catching up to Ghazi raiders is not feasible for them.

In theory, Mongols are better in feudal age. They have access to the Keshik, which is better than the Ghazi Raider – it's stronger. But the mass is a problem. The free upgrades are a problem. And the healing from the scholars is an even bigger problem than all of the other factors.

The free scholar from the first mosque or dock can be used to heal against early Khan harass, nullifying the poke damage.

Against Mangudai, Delhi needs both Ghazi Raiders and archers to deal with them effectively.

Unique Units
UNITDESCRIPTION
KhanLight ranged cavalry with passive health regeneration
MangudaiHorse archer firing while moving, hit-and-run specialist
Traction TrebuchetSiege engine for building destruction
KeshikHeavy cavalry regaining hit points by attacking
Khan's HunterLight cavalry archer buffing ranged unit range
Huihui PaoLong-range siege engine effective vs buildings
Landmarks
Deer Stones
Provides Yam Network bonus, granting +15% speed to all units within a 12.5 tile radius.
The Silver Tree
Acts as a Market. Builds Traders 40% faster and at a 40% reduced gold cost.

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