How to beat
Rusas Delhi Sultanate
Matchup tips
Tower of Victory gives increased attack speed on infantry. It mostly matters in feudal engagements. Later, against mobile units like cavalry archers, it's tough. Against Rus, which does a lot of kiting with cavalry archers, you probably can't get full use of Tower of Victory, and it doesn't play as much into Delhi's strengths as the other landmark.
The thing about Rus is every single one of those deer is a little bit of that gold trickle, a little bit more of that bounty. They've got the High Trade House as well, just so many extra passive gold generations. So it'll be a while for them to go out to the gold, but maybe Delhi can force them onto it. Delhi will force them out with triple sacred sites and securing a win condition.
Ghazi Raiders do 12 damage per hit compared to 9 from regular Horsemen, so they kill Scouts much faster, making them excellent at hunting down Scouts.
Ghazi Raiders in Feudal have the mobility and bonus damage to take down Horse Archers.
Rus gets Professional Scouts faster against Delhi because Delhi has to wait for Dome of the Faith and pump out Scholars, while Rus can research it in normal time and produce Scouts from the Hunting Cabin.
If you go spear you can actually just stop them; if you go gazi they kind of don't care — how many gazi would you need to stop a scout? realistically five or six, might actually need eight
As soon as Sanctity is down to about like 20 seconds you want to be able to pump out free scholar to each sacred site because at least one of the benefits you get of being up against Rus doing this is they aren't going to contest you — realistically these Scouts have one job and one job only
Curiously he went Tower elephants here … those things will melt against Horsemen usually from this position war elephants is the gig play and it's cheaper as well
A Kremlin on the middle sacred site could be a very good play against Delhi. Not only do you deny a sacred site immediately, you also get a lot of vision because the Kremlin gets all outpost upgrades, doubling its line of sight — like a semi-Imperial Palace.
Ghazi Raider gets an extra plus two damage to heavy and has higher speed (1.88) than knights (1.62), so they can chase down and kill Rus knights.
When Rus is contained by Delhi's feudal aggression, the High Trade House provides safe food (deer) and gold without needing to go out on the map.
Rus Unique Units
Rus Landmarks
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