AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
MaliansMalians
Malians leverage indefinite gold generation from Pit Mines into waves of fast, stealth-capable ambush units with high damage but low armor, banking their advantage on economic momentum and rapid tactical strikes that capitalize on speed and agility rather than durability.
Matchup advice23 TIPS

With now the Sofa transition, those Sofas are going to be dealing with your archers very quickly and Sofa raids can be so annoying, especially when you're out on the map trying to get the resource.

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French should go for a fast age-up without wheelbarrow to get knights quickly because Malians spiral out of control if you don't land early damage.

Making a limited number of knights and more archers is a responsible choice against Malians because they will double down on Donzos.

Placing a Red Palace on the 8K gold vein next to the sacred site is excellent against an opponent who makes invisible units.

You need Arbalétrier to effectively counter Sofas; regular archers just aren't going to cut it.

Unique Units
UNITDESCRIPTION
DonsoLight melee infantry throwing javelin vs cavalry
Warrior ScoutFast light scout unit with melee capabilities
Javelin ThrowerAnti-ranged ranged infantry with extended range
Musofadi WarriorFast light infantry with stealth ability
Freeborn WarriorFast melee infantry with high pierce armor
SofaFast heavy cavalry with reduced cost
Musofadi GunnerFast handcannoneer with stealth ability
CattleEconomic unit generating food for nearby buildings
Landmarks
Saharan Trade Network
Acts as improved Toll Outpost. Enables all Toll Outposts to generate Food in addition to Gold.
Mansa Quarry
Slowly generates 75 Gold or Stone per minute.

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