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How to beatHoly Roman Empireas House of Lancaster

Matchup tips

If you go for the standard all lord play, you already have a military unit on the field. Whereas with HRE you're the one who needs to react to this. You're not the civilization that can just sit back and be like, 'Hey, I see your lord. I'm just not going to respond to it.' He needs to invest on land. And that gives you an advantage when it comes to getting that water lead a little bit earlier on.

Yeoman archers are baseline a little bit faster, but still not as fast as HRE archers; however, they have one more tile of range.

Meinwerk Palace provides cheaper, faster technologies, so horsemen and spearmen will deal a lot more damage, which is very beneficial against any potential feudal age all-ins from House of Lancaster.

With Burgrave Palace, HRE men-at-arms do 50% bonus damage on their charge. Even with crossbows as a counter, you need a good amount of them, especially since the HRE men-at-arms are also faster.

And here again, having one prelate is basically enough to let your two spears double their strength essentially.

Holy Roman Empire Unique Units

UNITDESCRIPTION
PrelateReligious unit inspires nearby armies, buffs villages
LandsknechtLight infantry with high area-of-effect damage
Black RiderMounted gunpowder unit with heavy firepower

Holy Roman Empire Landmarks

Aachen Chapel
Serves as a drop-off location for all resources. Extends Holy Inspiration buff across a 6.5 tile radius.
Meinwerk Palace
Acts as a Blacksmith. Technologies cost 50% less and research 50% faster.

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