AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
EnglishEnglish
English are a defensive archery civilization centered on long-range Longbowmen, powered by a superior farm economy, and strengthened by castle networks that grant nearby units attack speed bonuses, progressing from early feudal into late-game dominance.
Matchup advice5 TIPS

HRE trying to get something done early before English can get to that admirality, which gives that extra range to his ships.

Season 13·BeastyqtSC2·Homestead Cup - Vortix Goes MA…

If HRE ships do get in that extra bit closer, then there is no advantage from the admirality upgrade.

Season 13·BeastyqtSC2·Homestead Cup - Vortix Goes MA…

The way you win this matchup as HRE is you just blob archers in Feudal. If the King comes out you can more easily blob into archers to snipe him and add in a few Spears.

The English farms are buffed by 30% (with Enclosures), so they get 3/4 of what HRE gets. But once you scale past a point, HRE's Aachen buff becomes limited – you can only buff about 30‑35 farms with Aachen, while English can buff 80 farms with 30%.

If HRE gets four relics with Regnitz Cathedral, they can equalize economic disadvantages.

Unique Units
UNITDESCRIPTION
LongbowmanRanged infantry with extended range and splash
KingPowerful melee leader increasing nearby unit health
Wynguard RangerEnhanced longbowman deploying defensive palings
Wynguard FootmanEnhanced man-at-arms with high health bonus
Landmarks
Abbey of Kings
Heals out-of-combat friendly units within a 7.5 tile radius at a rate of 6 hit points per second. Can crown a King.
Council Hall
Acts as an Archery Range with a +100% production speed bonus.

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