AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
Tughlaq accelerates technology into elephant cavalry with Healer support and mobile Worker Elephants, employing Tughlaqabad Governors and Forts to customize bonuses for flexible military aggression, economic scaling, or defensive plays.
Matchup advice4 TIPS
The early boar should go to HRE because of prelate healing; Tughlaq can't gather from it anyway.
If you can pick off healer elephants by themselves out of position, that is a way back in the game against Tughlaq.
Tughlaq's ability to spam cheap, miniature keeps gives them great map control, which is absolutely brutal for HRE to contest.
Meinwerk Palace horseman and spearman could be good enough to beat out Raider Elephants. One only needs a little surround, which is way easier with the Marching Drills built in for HRE.
Unique Units
UNITDESCRIPTION
Raiding ElephantLight elephant cavalry with trample area damage
Healer ElephantReligious cavalry healing friendly units melee
War ElephantHeavy melee cavalry with high health and damage
Ballista ElephantSiege elephant cavalry replacing springald
Worker ElephantMobile universal resource drop-off unit
Amir WarriorElite mounted warrior unit
Landmarks
Dome of the Faith
Acts as a Mosque with early access to Healer Elephants. Produces Imams and Healer Elephants at a 65 Gold discount.
Tower of Victory
Elephants produced from buildings within its influence gain +20% attack speed.
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