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How to beatChineseas Japanese

Matchup tips

Japanese often go for a dark age play, but against China, it doesn't feel as worth it. You'll shut down the gold, but they might already have enough to get that first Imperial Official out and get all the taxes they need, so the early investment doesn't pay off as much.

Mounted samurai don't mind a Barbican, especially when numbers increase. They can get under that Barbican and have a field day with villagers trying to gather food.

Chinese's villager lead can be offset by Japanese Yorishiro in the town center.

Japan does have quite a few units that can handle the Great Wall Gatehouse. You also have very cheap ones and you know they are quite fast especially when you start investing into Onna-Bugeisha

With China being in the Song Dynasty, they're getting villagers faster and faster, and this is just not something Japan on their one TC is going to be able to handle

Chinese Unique Units

UNITDESCRIPTION
Imperial OfficialCollects taxes from buildings, supervises structure efficiency
Zhuge NuRanged infantry with rapid burst attack
Palace GuardHeavy melee infantry with high mobility
Nest of BeesSiege unit firing rocket barrage with area-of-effect
Fire LancerLight cavalry effective vs siege and buildings
GrenadierRanged gunpowder unit throwing grenades

Chinese Landmarks

Imperial Academy
Buildings within 14x14 influence produce +100% Tax Gold. Can train Imperial Officials at 30% discount.
Barbican of the Sun
Acts as an improved Outpost with extra hit points and long range Handcannon Emplacement.

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