AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
The Mongols are a cavalry-focused nomadic civilization whose relocatable Ger economy and stone-mining Ovoo production replace traditional farms and walls, forcing an aggressive playstyle built on mobile cavalry raids and early map dominance.
Matchup advice3 TIPS
The Chevalier Confrere are much cheaper than the Keshiks.
Ang spears is the play here surely. He needs it desperately against the Mangudai.
I do wonder if Angevin Empire would have made sense for Knights Templar here. That heavy spear timing into mass archers and just flimsy Keshiks would have given the dive point.
Unique Units
UNITDESCRIPTION
KhanLight ranged cavalry with passive health regeneration
MangudaiHorse archer firing while moving, hit-and-run specialist
Traction TrebuchetSiege engine for building destruction
KeshikHeavy cavalry regaining hit points by attacking
Khan's HunterLight cavalry archer buffing ranged unit range
Huihui PaoLong-range siege engine effective vs buildings
Landmarks
Deer Stones
Provides Yam Network bonus, granting +15% speed to all units within a 12.5 tile radius.
The Silver Tree
Acts as a Market. Builds Traders 40% faster and at a 40% reduced gold cost.
Age of Empires IV © Microsoft Corporation. AOE4.pro was created under Microsoft's Game Content Usage Rules using assets from Age of Empires IV, and it is not endorsed by or affiliated with Microsoft.