AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
AyyubidAyyubid
The Ayyubids win through camel cavalry and siege, adapting their development through House of Wisdom choices while scaling toward a Golden Age where each structure built amplifies their gathering rates, research speed, production, and camel attack effectiveness.
Matchup advice14 TIPS

Archers from the macedonian have the ability in the feudal age to ignore two armor, so can actually trade out positively against the Camel Lancers.

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The Desert Raider does take significantly longer to produce than a Horseman. Desert Raider is classified as a ranged unit, so Horsemen do have bonus damage against them.

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The match-up is relatively hard for ayyubid. The Ridari is a solid cavalry unit, and you can make up for the camel unease by researching the Rampire upgrade, which gives +3 damage. With that, you can completely mitigate the camel unease bonus.

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The Camel Lancers have a much longer charge duration and a shorter cooldown, which means there is no escape across an extended chase for any other cavalry unit.

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Bogmaðr have a piercing ability that ignores two armor on targets, so Ghulam do take a bit of damage from them.

Unique Units
UNITDESCRIPTION
Desert RaiderVersatile camel unit available at range and stable
Camel LancerCamel cavalry with tactical charge attack
DervishReligious cavalry unit with mass healing ability
ManjaniqMangonel switching to fire projectile mode
GhulamHeavy infantry unit with quick strike ability
Tower of the SultanSiege tower firing arrows while ramming buildings
AtabegMounted civilian buffing unit hit points when garrisoned
Bedouin SkirmisherLight ranged infantry with bonus vs light units
Bedouin SwordsmanLight melee infantry with bonus vs melee units
Atabeg Trade CaravanFaster cheaper trader with reduced gold return
Landmarks
Culture Wing
House of Wisdom wing. Choose: Advancement (cheaper, faster age-up) or Logistics (2 Dervishes with Mass Heal at 2 hp/s).
Economic Wing
House of Wisdom wing. Choose: Growth (3 Villagers, Orchards +50 food) or Industry (400 wood, Villagers build +30% faster).
Military Wing
House of Wisdom wing. Choose: Master Smiths (free Feudal Blacksmith upgrades, early Military Academy) or Reinforcement (1 Desert Raider on completion, then 1 every 2 min).
Trade Wing
House of Wisdom wing. Choose: Advisors (3 Atabegs) or Bazaar (a Trade Caravan every 3 min).

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