AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
RusRus
Rus wins through early cavalry aggression fueled by a hunting-based economy that generates gold from wildlife and accelerates with each kill, enabling constant Wooden Fortress expansion and early Knight access while Warrior Monks scale their cavalry for mid-game dominance.
Matchup advice7 TIPS

If you can get a good mass of archers and Sofas together in feudal, it's great. However, Rus has access to knights in feudal age, so it makes it a little bit more complicated.

Warrior Scouts in mass can effectively take down Knights because you can pull back weak ones and they outrun Knights while regenerating.

Against Rus Knight-Archer composition, just go Sofa and Donso probably.

Poison Arrows is less important for archer fights; it's meant to enable your archers against Knights.

Rus can't do a fast castle into Men-at-Arms against Malians because Musofadi are a nightmare for them.

Unique Units
UNITDESCRIPTION
Warrior MonkReligious cavalry buffing nearby units when attacking
Horse ArcherMobile ranged cavalry unit available in castle age
StreltsyGunpowder ranged infantry with high melee damage
LodyaVersatile naval ship convertible to any ship type
MilitiaLight melee emergency infantry from kremlin
Landmarks
Kremlin
Acts as improved Wooden Fortress. Produces Supply Points for deploying Militia.
The Golden Gate
Produces Supply Points that can be used to trade resources at fixed rates.

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