AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
EnglishEnglish
English are a defensive archery civilization centered on long-range Longbowmen, powered by a superior farm economy, and strengthened by castle networks that grant nearby units attack speed bonuses, progressing from early feudal into late-game dominance.
Matchup advice10 TIPS

Two Gilded Horsemen are enough to deal with the English King.

The King is always such a nice unit to have on these hybrid maps because you can just put him inside of a transport ship and carry him over to your opponent's side and then you'll immediately have a unit to contest your opponent. On the other hand though, Order of the Dragon only need a single spearman to contest the King just because their spearman are really good.

Admiralty is always such a big game changer on water with English.

Gilded crossbows have 16 base damage and 18 bonus versus heavy; knights stand no chance.

Gilded crossbows have 6 range; longbows have 7 range. Longbows outrange them.

Unique Units
UNITDESCRIPTION
LongbowmanRanged infantry with extended range and splash
KingPowerful melee leader increasing nearby unit health
Wynguard RangerEnhanced longbowman deploying defensive palings
Wynguard FootmanEnhanced man-at-arms with high health bonus
Landmarks
Abbey of Kings
Heals out-of-combat friendly units within a 7.5 tile radius at a rate of 6 hit points per second. Can crown a King.
Council Hall
Acts as an Archery Range with a +100% production speed bonus.

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