AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
EnglishEnglish
English are a defensive archery civilization centered on long-range Longbowmen, powered by a superior farm economy, and strengthened by castle networks that grant nearby units attack speed bonuses, progressing from early feudal into late-game dominance.
Matchup advice5 TIPS

That range defense is so important. If you're playing against English against a lot of longbows, you almost just leave that on 90% of the time. Like I'd I'd be the default for me and I'd be looking to swap over at other ones at opportune times. Otherwise, just leave it toggled on the range defense.

I think English long-term does want to beat Ottomans to castle age if they can.

It's hard to get good raiding value in the English just because of the town center right there doing an extra arrow shot every time.

The Sipahi are just such a big meat shield. Perfectly capable of soaking up AoE damage for the Janissaries and at the same time trading out really damn well up against the men at arms.

Wynguard Footmen are really good against Ottomans because of the bonus damage against great bombards.

Unique Units
UNITDESCRIPTION
LongbowmanRanged infantry with extended range and splash
KingPowerful melee leader increasing nearby unit health
Wynguard RangerEnhanced longbowman deploying defensive palings
Wynguard FootmanEnhanced man-at-arms with high health bonus
Landmarks
Abbey of Kings
Heals out-of-combat friendly units within a 7.5 tile radius at a rate of 6 hit points per second. Can crown a King.
Council Hall
Acts as an Archery Range with a +100% production speed bonus.

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