AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
Holy Roman EmpireHoly Roman Empire
The Holy Roman Empire builds early economic scaling through its Prelate's village buffs, funneling resources into a resilient infantry formation of Landsknechte and reinforced defensive structures whose overwhelming area-of-effect damage and fortress-like durability gradually outlast and overpower opponents.
Matchup advice6 TIPS

Horse archers can be quite annoying for most civilizations because they are very mobile, but HRE isn't as threatened by them thanks to the additional movement speed on their infantry.

Against HRE with Regnitz Cathedral, as Rus you cannot afford to let them get even a single relic - you need to contest all relics aggressively, otherwise it becomes extremely difficult.

Rus is stronger in the late game due to better composition and passive income, but if HRE secures three or more relics, that advantage can flip completely.

HRE can put relics into towers to generate gold and provide defense, making their base nearly impenetrable to horse archer raids.

Rus horse archers do significantly less damage to HRE knights thanks to the additional +2 armor from Meinwerk.

Unique Units
UNITDESCRIPTION
PrelateReligious unit inspires nearby armies, buffs villages
LandsknechtLight infantry with high area-of-effect damage
Black RiderMounted gunpowder unit with heavy firepower
Landmarks
Aachen Chapel
Serves as a drop-off location for all resources. Extends Holy Inspiration buff across a 6.5 tile radius.
Meinwerk Palace
Acts as a Blacksmith. Technologies cost 50% less and research 50% faster.

Age of Empires IV © Microsoft Corporation. AOE4.pro was created under Microsoft's Game Content Usage Rules using assets from Age of Empires IV, and it is not endorsed by or affiliated with Microsoft.