AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
Abbasid DynastyAbbasid Dynasty
Abbasid generate economic advantage by advancing ages without villager cost and stacking Golden Age bonuses as buildings accumulate near the House of Wisdom, selecting from any-order Wings to customize their tech, then convert that advantage into steady offensive pressure through early siege access and camel cavalry.
Matchup advice3 TIPS

Sengoku have this great burst of food in the early mid game off the Yatai and it can be infinite food potentially. But on the flip side, Abbasid have Fresh Foodstuffs and Golden Age tier one for 15% gathering. They actually have a lot of complimentary elements to make them just as lean and efficient as the Yatai.

Mounted Samurai don't have Deflective Armor for a long time, so Camel Riders are able to take pretty good trades against them.

Camel Archers can be good raiders, but it's dangerous when the opponent has Yari Ashigaru with Swiftness move speed.

Unique Units
UNITDESCRIPTION
Camel ArchersLight ranged cavalry with bonus vs light melee
Camel RidersLight camel cavalry reducing nearby enemy cavalry damage
GhulamMan-at-Arms with double attack and high mobility
Atabeg Trade CaravanFaster cheaper trader with reduced gold return
Landmarks
Culture Wing
House of Wisdom wing. Unlocks: Preservation of Knowledge (technologies and wings -20% cost). Spawns 4 Trade Caravans.
Economic Wing
House of Wisdom wing. Unlocks: Fertile Crescent (economic buildings and houses -30% cost). Spawns 4 Trade Caravans.
Military Wing
House of Wisdom wing. Unlocks: Boot Camp (infantry +15% hit points). Grants 2 Spearmen and 2 Archers.
Trade Wing
House of Wisdom wing. Unlocks: Armored Caravans (trade caravans +3 melee/ranged armor). Spawns 4 Trade Caravans.

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