AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
House of Lancaster generates passive income through Manors while establishing keeps that spawn free heavy infantry with cumulative damage bonuses, scaling into a late-game army of heavily armored cavalry and elite soldiers whose durability and unit production chains compound with each keep, creating overwhelming staying power through accumulated armor and sustained presence.
Matchup advice5 TIPS
Because House of Lancaster has healing at home (Abbey of Kings), consider picking the Ryokan landmark to match their sustain.
Against aggressive House of Lancaster, protect your Sake Brewery with defenses, or it will be shut down.
Against Hobalars, kiting with archers is ineffective; you need a melee unit to stop them.
Mounted samurai are one of the few units that can fight under the White Tower and survive for a while.
Hobelars perform well against archers (like Yumi Ashigaru) due to their high ranged armor.
Unique Units
UNITDESCRIPTION
YeomanArcher with increased speed, range, and synchronized shot
HobelarCheap cavalry with high ranged armor
Earl's GuardMan-at-Arms periodically throwing daggers
DemilancerHeavy cavalry durable but with lower damage
Lord of LancasterLeader increasing nearby unit max health
Landmarks
Abbey of Kings
Heals out-of-combat friendly units within 7.5 tile radius. Can ordain up to 4 Lords of Lancaster.
Lancaster Castle
Defensive landmark with one-time muster of units in each age. Grants all Manors +500 HP.
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