AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
OttomansOttomans
Ottomans achieve military dominance through constant free unit production from Military Schools and flexible Vizier technologies, scaling cavalry and gunpowder armies that overwhelm opponents a full age before they can access comparable firepower.
Matchup advice6 TIPS

Sengoku get handcannoneers in castle age. Ottomans also get handcannoneers in castle age. The Janissary does bonus damage against all sorts of cavalry while the Ashigaru handcannoneers from Sengoku only do bonus damage against heavy units like a crossbow unit.

Yari get bonus damage against the Mehter, making it easy to snipe.

You can put your Yatai out and collect the food before the Sipahi become a problem.

You don't really want to be investing in Yumi when you're going to be dealing with Sipahi who are going to be absolutely everywhere.

You could maybe go Yari cavalry here as Sengoku. But to actually start beating it you will need that second tier Daimyo estate and the upgrade, which is over 900 resources of investment in the Feudal Age.

Unique Units
UNITDESCRIPTION
SipahiLight cavalry with attack speed burst ability
MehterMounted drummer buffing nearby unit stats
JanissaryGunpowder ranged infantry, can repair siege
Grand GalleyLarge warship with powerful naval firepower
Great BombardSiege cannon with area-of-effect damage
AkinjiLight mounted raider unit
Landmarks
Twin Minaret Medrese
Acts as a Mill. Spawns 4 Berry Bushes which replenish every 120 seconds.
Sultanhani Trade Network
Acts as a Market. Can garrison up to 10 Traders, generating 24 Gold per minute from each.

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