Against Jeanne d'Arc, who has very strong knights immediately in Feudal, limit fishing ships to four or five on a hybrid map like Kilgore, to not overinvest and get pushed off resources.
Tughlaq's worker elephants can do a great job of blocking knight charges. The sooner you intercept a charge, the sooner your opponent loses that movement speed advantage. It takes them longer to gap close on the real target.
The Sehwan governor gives healer elephants a damage buff, allowing spears to deal with Jeanne d'Arc's Royal Bloodlines knights more easily just by blobbing spears.
Tughlaq's castle age landmarks don't give much immediate value, whereas Jeanne d'Arc's Guild Hall starts generating value as soon as you age up, acting as a ticking time bomb.
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