AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
ByzantineByzantine
Byzantines accelerate production through sprawling Aqueduct networks to fuel mid-game cavalry peaks via the Hippodrome's movement and regeneration bonuses, adapt their roster through mercenary recruitment, and establish late-game dominance with Greek Fire's lingering area damage that prevents enemy recovery.
Matchup advice10 TIPS

Additional range from the Temple of the Sun on Nest of Bees can outrange longbows, negating their range advantage.

Zhu Xi has no access to regular archers, which is what you want against longbows. Zhuge Nu are not effective against them, so they can't fight Byzantine longbows in feudal age.

Enough Cataphracts should beat the lancers even with the Dali Horses attack speed upgrade, as long as they are backed up by longbows.

Byzantine Royal Cannons are superior to Zhu Xi's bombards: three can one-shot a Nest of Bees, and they have more range.

Limitanei are exactly what Zhuge Nu will do very well against.

Unique Units
UNITDESCRIPTION
LimitaneiSpearman with shield wall reducing ranged damage
Varangian GuardHeavy melee infantry with berserking burst damage
CataphractHeavy cavalry with devastating trample charge
CheirosiphonSiege battering ram with Greek Fire attack
DromonNaval ship with Greek Fire projectiles
Huihui PaoLong-range siege engine effective vs buildings
Landmarks
Grand Winery
Acts as Mill and Monastery. Provides +60% Olive Oil production boost to farming Villagers.
Imperial Hippodrome
Acts as Stable. Produces Supply Points every 30 seconds for the Triumph ability.

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