AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
ChineseChinese
Chinese climb from early fragility through dynasty progression into formidable late-game armies of gunpowder and siege units, sustained by a tax economy and rapid construction that allow them to peak in Ming Dynasty with durable, versatile unit compositions.
Matchup advice6 TIPS

Zhu Xi are better at opening boat plays than Chinese. They tend to have more gold due to cheaper tech up, Meditation Garden resources, and earlier Imperial Official.

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Mass Zhuge Nu can hit hard in Feudal timing because China needs Song Dynasty first, forcing them into horsemen which are countered by spearmen.

With the unique upgrade, Zhu Xi's Zhuge Nu match crossbow range and do more damage to spearmen, so mass infantry can't survive against them.

Archers in mass are definitely able to do a good amount of damage up against the knights but Zhuge Nu in mass without the upgrades not so much.

Usually this is where China has a bit more of an edge, right? Is they have a lot more passive gold income because of the double taxation and the fact they build the extra tax men early.

Unique Units
UNITDESCRIPTION
Imperial OfficialCollects taxes from buildings, supervises structure efficiency
Zhuge NuRanged infantry with rapid burst attack
Palace GuardHeavy melee infantry with high mobility
Nest of BeesSiege unit firing rocket barrage with area-of-effect
Fire LancerLight cavalry effective vs siege and buildings
GrenadierRanged gunpowder unit throwing grenades
Landmarks
Imperial Academy
Buildings within 14x14 influence produce +100% Tax Gold. Can train Imperial Officials at 30% discount.
Barbican of the Sun
Acts as an improved Outpost with extra hit points and long range Handcannon Emplacement.

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