AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
House of LancasterHouse of Lancaster
House of Lancaster generates passive income through Manors while establishing keeps that spawn free heavy infantry with cumulative damage bonuses, scaling into a late-game army of heavily armored cavalry and elite soldiers whose durability and unit production chains compound with each keep, creating overwhelming staying power through accumulated armor and sustained presence.
Matchup advice4 TIPS

Zhuge Nu are not very good against Yeoman because Yeoman have more range and more movement speed, allowing them to kite Zhuge Nu easily.

Season 13·BeastyqtSC2·Homestead Cup - Madman vs The …

Palace Guards against a civilization like the House of Lancaster with very expensive archers, where typically you just want to be pumping out melee infantry. They do quite well. They've got three melee armor, only two ranged armor, but the three melee armor, especially against both Hobelar and Spearman, mean that you have a very, very tanky front line with them.

Season 13·BeastyqtSC2·Homestead Cup - HISTORY IS IN …

The three pierce armor on the Hobelars really heavily counters the ability to make Zhuge Nu even remotely viable, which is a problem given that they have no option for archers or anything else either.

The Lords of Lancaster, not only are they really tanky, but they also have a lot of base damage. So even the three armor on the Palace Guards doesn't mean that much.

Unique Units
UNITDESCRIPTION
YeomanArcher with increased speed, range, and synchronized shot
HobelarCheap cavalry with high ranged armor
Earl's GuardMan-at-Arms periodically throwing daggers
DemilancerHeavy cavalry durable but with lower damage
Lord of LancasterLeader increasing nearby unit max health
Landmarks
Abbey of Kings
Heals out-of-combat friendly units within 7.5 tile radius. Can ordain up to 4 Lords of Lancaster.
Lancaster Castle
Defensive landmark with one-time muster of units in each age. Grants all Manors +500 HP.

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