AGE OF EMPIRES IV
CIVILISATION MATCHUPS
YOUR CIV
OPPONENT
Malians leverage indefinite gold generation from Pit Mines into waves of fast, stealth-capable ambush units with high damage but low armor, banking their advantage on economic momentum and rapid tactical strikes that capitalize on speed and agility rather than durability.
Matchup advice10 TIPS
The long-term food income from Malians is just so absurd that you need to have a game plan to counter that out whether it is pagodas or a second TC.
Eventually the deer runs out. The cows are forever.
Malians can still pull ahead even with like 12 vills killed off.
The Zhuge Nu are just a lot slower in comparison to the Javelin Throwers.
Each cattle inside the cattle ranch gives around 24-28 food per minute, and it gets affected by food upgrades.
Unique Units
UNITDESCRIPTION
DonsoLight melee infantry throwing javelin vs cavalry
Warrior ScoutFast light scout unit with melee capabilities
Javelin ThrowerAnti-ranged ranged infantry with extended range
Musofadi WarriorFast light infantry with stealth ability
Freeborn WarriorFast melee infantry with high pierce armor
SofaFast heavy cavalry with reduced cost
Musofadi GunnerFast handcannoneer with stealth ability
CattleEconomic unit generating food for nearby buildings
Landmarks
Saharan Trade Network
Acts as improved Toll Outpost. Enables all Toll Outposts to generate Food in addition to Gold.
Mansa Quarry
Slowly generates 75 Gold or Stone per minute.
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